Thomas Thomas - Game Artist
Media should fulfill a need to play.

Growing up, I couldn't always get the toys that I wanted because I either couldn't afford them or they just didn't exist. To circumvent this, my mother showed me how to make some "toys" by drawing, coloring, and cutting them out. This one little act had set the direction my life would take and established the passions that I would cultivate into a profession. I grew up creating my own paper cut out toys and designing my own characters to play out the stories that I wanted to tell. I had a need to play and this creative road filled that need.

I also grew up with video games which continued to satisfy the need to play as I grew out of the paper toy phase, but the passion to create persisted. Eventually these two separate hobbies became one. My need to play and my desire to create have been intertwined since their inception in my life and drive my vision:

My art will fulfill the need to play through its incorporation in video games.